Design Nomenclature / Digital Model Making

Non-destructive Editing

Also called non-destructive workflow, modifier stack, adjustment layers

Keeping edits as a re-evaluable stack over untouched source data rather than writing results back into it. Adjustment layers, smart objects, modifier stacks, and CAD feature trees are one idea arrived at four times. The cost is evaluation time and a stack that eventually nobody understands, including whoever built it.

A four-stage flow of labelled stages — source, never written to; adjustment, parameters not pixels; modifier, reordered at will; output, re-evaluated every time — with a dashed arrow returning from the output to the source, annotated that changing any parameter re-evaluates the whole sequence.

In practice

The same principle as parametric modeling, reached independently in 2D. “Flatten it” is the admission that the stack has stopped serving anyone.

Not to be confused with

How this term connects

Alpha CompositingBevel (modifier)Direct ModelingMaskParametric ModelingProcedural ModelingShaderTexture BakingUSDNon-destructive Editing
Related Confused with