Design Nomenclature / Digital Model Making

Mask

Also called matte, layer mask, stencil, selection

A grayscale image that restricts where an operation applies — a per-pixel weight on an effect, not part of any image's own colour. Numerically identical to an alpha channel, put to a different job: alpha says what an image covers, a mask says where you are permitted to work.

A two-column comparison, set against the axis “what the number is attached to”. Alpha channel: belongs to the image, travels with it, and says how much of each pixel the image itself occupies. Mask: belongs to the operation, says how strongly an adjustment applies at each pixel — delete it and the image is untouched.

In practice

Layer mask, clipping mask, vector mask, matte, selection, stencil — one number in six sets of clothes. Non-destructive editing is largely the discipline of putting the decision in a mask instead of into the pixels, because a mask can be argued with later.

Not to be confused with

How this term connects

Alpha ChannelAlpha CompositingNon-destructive EditingPathShaderMask
Related Confused with